Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
At Gamescom 2025, Microsoft presented a new technology that could prove very important for PC gaming: DirectX Advanced Shader Delivery. This system is designed as a potential solution to the problems ...
After DirectX 12 Ultimate was announced, we started adding new tests to 3DMark to show how games can benefit from these new features. Our latest addition is the 3DMark Mesh Shader feature test, a new ...
In a blog Microsoft is talking DX Raytracing Tier 1.1 and overall a previews a suite of new DirectX 12 features, including DirectX Raytracing tier 1.1, Mesh Shader, and Sampler Feedback. DirectX ...
This week Microsoft has published more details on the new DirectX features more about DirectX 12 including DirectX Raytracing tier 1.1, Mesh Shader, and Sampler Feedback. All these features are ...
In the late summer of 2014, Microsoft announced that Windows 10 would be rolled out to PC users around the world in the following year. At the same time, it also revealed that the new operating system ...
One of the G80 GPU's main benefits is its full support for DirectX 10, Shader Model 4.0, and the other features inherent to Microsoft's upcoming API. In addition to the increased performance offered ...
Today, Microsoft is announcing a new version of its gaming and multimedia API platform, DirectX. The new version, DirectX 12 Ultimate, largely unifies Windows PCs with the upcoming Xbox Series X ...