Starting with the new specification, OpenGL ES 3.2 aims to bring another step forward in mobile graphics capabilities and quality by absorbing Google’s Android Extension Pack (AEP) functionality into ...
OpenGL and DirectX represent a schism in the graphics world, one that has hampered development at times, and fostered it at others. There are new developments coming, and the schism appears to be ...
FIFA Mobile’s decision to end Open GL 2.0 support will require players to use newer devices (Image via EA Sports) Some FIFA Mobile players could face major issues come May 22, 2023, as the game will ...
The Khronos Group, the industry consortium responsible for the care and feeding of the OpenGL graphics standard, on Monday announced the release of OpenGL 3.2. The new release adds features to improve ...
OpenGL is a well-known standard for generating 3-D as well as 2-D graphics that is extremely powerful and has many capabilities. OpenGL is defined and released by the OpenGL Architecture Review Board ...
A newer, more capable graphics processor in the Apple iPhone 3G S will likely prompt the App Store to segment into one version for high-performance apps, such as complex games, that will only run on ...
The Knronos Group released its latest OpenGL 4.1 specification today at the SIGGRAPH conference, introducing tighter integration with mobile OpenGL ES and OpenCL APIs and expanding its core ...