The word “metaverse” has been used so often in recent years that it can feel more like a buzzword than a concrete idea. Tech companies promise it will change how we work, learn, play, and even relate ...
PepsiCo is digitally transforming select US manufacturing and warehouse facilities with the help of Digital Twin Composer, ...
UK police are investigating an alleged rape in the metaverse, after a child's avatar was attacked in a virtual reality game. A senior officer reportedly told the newspaper that sexual offending in ...
Once hailed as the next frontier of human interaction, the metaverse seemed to lose steam after its initial burst of excitement. Vague promises, unclear financial benefits and costly hardware hampered ...
Mark Zuckerberg’s Meta (META) was supposed to bring the metaverse into billions of users’ homes via the company’s Quest AR/VR headsets. Heck, Zuckerberg even changed the social media giant’s name to ...
4don MSNOpinion
What was the metaverse?
Mark Zuckerberg effectively declared its death last December. But the delusional fervor it inspired lives on. Late last year, ...
In the 2011 novel Ready Player One and its 2018 feature film adaptation, citizens of a dystopian world escape to a virtual universe populated by avatars and filled with games, puzzles and settings ...
The AI metaverse technology and content company Futureverse has launched Readyverse Studios. Co-founded by Shara Senderoff and Aaron McDonald, as well as novelist Ernest Cline and Dan Farah, the ...
Before generative AI shook everything up, the metaverse was the next big thing. Now, it's "AI and the metaverse." For those with short attention spans, a social media company named Facebook changed ...
“When they slip on their headsets, they’re not just seeing the station—they’re in it,” according to a NASA blog post. While most of us spend our time in the metaverse trading assets or bopping around ...
New virtual-reality headsets, like the one Apple announced Monday, are sparking uncertainty for some companies after a broad pullback in augmented and virtual-reality investments over the last several ...
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